Journey to Runes
Hello, my game is a platformer in a an ancient runes environment. You must scale the level to reach the runes at the top of the level! there are checkpoints (4) along the way to help you on your respawn.
Controls:
Movement: W,A,S,D, Left Shift, Space Bar
W,A,S,D to move left right, forward, and backward
Space Bar for jump
Left Shift to run
Citations: I used code snippets from - https://www.reddit.com/r/Unity3D/comments/xfpvop/how_to_detect_when_gameobject_i...
i used code from here to fix rotations when pressing character directions.
https://gamedevbeginner.com/how-to-delay-a-function-in-unity/
I used code from here to cancel an invoke feature trying to disrupt the double jump feature.
Assets i used:
https://assetstore.unity.com/packages/3d/props/simple-gems-ultimate-animated-cus...
https://assetstore.unity.com/packages/essentials/starter-assets-third-person-cha...
https://assetstore.unity.com/packages/3d/environments/fantasy/obelisk-void-22134...
https://assetstore.unity.com/packages/3d/environments/stone-pillar-34670
Status | Released |
Platforms | HTML5 |
Author | reeceh1995 |
Genre | Platformer |
Made with | Unity |
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